Model-based RL agent that learns a world model with discrete latents (RSSM); the first agent to reach human-level performance on the Atari benchmark using a single GPU.
Release date
5 October 2020
Access:DownloadDeployment:๐ป Local
Overview
Access & deployment
Download
Local
Weights: Open source
Key parameters
๐ฅ Input: image, structured data, robot state data
Robotics
Motion planningRobot controlEnvironment modelingSpatial prediction
Technical specification
License
MIT
Hardware requirements
Trains on a single GPU (e.g. NVIDIA V100) per game. Reference implementation in TensorFlow 2.
Modalities
โฌ Input
imagestructured_datarobot_state_data
โฌ Output
robot_actionsstructured_data
Capabilities and applications
Native model capabilities
Planning
Forming and executing action plans for complex tasks.
Category: planning
Robotics
Motion planningRobot controlEnvironment modelingSpatial prediction
Benchmark results
2 benchmarks
Atari 200M (55 games)
pixel input, 200M frames, single GPU
human-level; surpasses Rainbow and IQN at equal compute
๐ DreamerV2 paper (arXiv:2010.02193)
DeepMind Control (humanoid, pixels)
continuous control from pixel-only inputs
continuous control from pixel-only inputs
๐ DreamerV2 paper (arXiv:2010.02193)
