An open-source physics engine project created by Erwin Coumans in 2003. Used in AAA games, movies (DreamWorks, Disney), and in robotics through the PyBullet binding. Currently maintained by the Real-Time Physics Simulation community.
An open-source physics engine project created by Erwin Coumans in 2003. Used in AAA games, movies (DreamWorks, Disney), and in robotics through the PyBullet binding. Currently maintained by the Real-Time Physics Simulation community.
Classification