
Visual depth and geometry model by ByteDance Seed. From any views it predicts depth, camera poses and 3D geometry using a single plain transformer with a DINOv2 backbone.
Parameters
0,08–1,40 mld (SMALL → NESTED-GIANT-LARGE)
parameters
Release date
14 November 2025
Access:DownloadHostedDeployment:💻 Local☁ Cloud
Overview
Access & deployment
DownloadHosted
LocalCloud
Weights: Open weights
Key parameters
🧩 Parameters: 0,08–1,40 mld (SMALL → NESTED-GIANT-LARGE)
📥 Input: image, video, structured data
Technical specification
Parameters
0,08–1,40 mld (SMALL → NESTED-GIANT-LARGE)
parameters
License
Apache-2.0 (SMALL/BASE/METRIC/MONO); CC BY-NC 4.0 (LARGE/GIANT/NESTED)
Hardware requirements
Streaming inference runs on GPUs with <12 GB VRAM.
Modalities
⬇ Input
imagevideostructured_data
⬆ Output
3d_representationstructured_dataimage
Capabilities and applications
Native model capabilities
Depth estimation
Predicting a per-pixel depth map (distance from the camera) from an image. Covers both relative and metric depth.
Category: vision
Camera pose estimation
Recovering camera extrinsics and intrinsics from one or multiple images.
Category: vision
3D reconstruction
Recovering 3D scene geometry (point clouds, meshes, any-view geometry) from images.
Category: vision
Novel view synthesis
Rendering a scene from unseen viewpoints, e.g. via 3D Gaussian Splatting estimation.
Category: vision
Application domains
Benchmark results
1 benchmark
Visual Geometry Benchmark (VGB)
AUC / F1-score / Chamfer Distance · Any-view geometry, camera-pose estimation and novel-view rendering
SOTA: +44,3% dokładności pozy kamery i +25,1% dokładności geometrii vs VGGT
📄 paper
Figures from the abstract and README. DA3 surpasses the prior SOTA VGGT and Depth Anything 2 on monocular depth.
Technical architecture
Core Architecture
Model Form