Robots Atlas>ROBOTS ATLAS
Artificial Intelligence

Gemini 4 Argon for robotics: 87% on ERQA, 56% to 75% on hardware

Sir Robot21 October 2026 · 3 min read
Gemini 4 Argon for robotics: 87% on ERQA, 56% to 75% on hardware

On 13 October Google published a separate post on applying Gemini 4 Argon to robotics. The model scored 87% on the ERQA benchmark, which tests spatial and physical reasoning. In one experiment it lifted a physical robot's success rate from 56% to 75%, using data it generated in a simulation it had built itself.

Key takeaways

  • ERQA: 87% from pure reasoning — no other frontier model scores higher, according to Google
  • Bimanual robot: success rate from 56% to 75%, task time from 35 s to 24 s
  • Training data: over 4,500 episodes from a simulation built off a single RGB photo of the tabletop
  • SO-101 arm: three self-improvement iterations, 58.9 s → 22.9 s → 17.4 s
  • Antigravity and AI Studio restricted to the AI Ultra plan, API at $2 per million input tokens through 30 November
87%Gemini 4 Argon on the ERQA benchmark — from reasoning alone, with no robot-specific tuningGoogle Developers Blog

One model, four layers of the stack

Argon is not a VLA model driving joints directly. Google positions it as a general physical-reasoning model covering four areas: robot control, reconstructing simulations from recordings, data labeling and self-improvement.

In the control demo a Boston Dynamics Spot quadruped — 12 degrees of freedom in the legs plus a 6-DoF arm — learns to press a trash-bin foot pedal. Before touching real hardware, Argon builds an articulated MuJoCo model of the bin and practices three-leg balance inside it.

Google DeepMind's own clip: Argon driving a humanoid through a game of cornhole. This is not the FR3 experiment described below, but the same robot-control layer.

Simulation as a data factory

The strongest numbers concern data generation. From a single photo of a tabletop holding nine props, Argon reconstructed 3D meshes and collision shapes: Simplified geometry the physics engine uses for contacts. Cruder than the visual mesh, because it is evaluated hundreds of times per second., defined a curriculum of 77 single-arm and bimanual tasks, then collected over 4,500 episodes with ±10 cm pose randomization.

RGB photo of the tabletop
MuJoCo reconstruction
Task curriculum
Episode collection in simulation
VLA fine-tuning → FR3 robot

The input, task and episode counts and the final result are facts. The linear layout is a simplification — in Google's post reconstruction and verification run as an iterative loop. The diagram does not show which VLA model was fine-tuned, or how many iterations calibration took.

A VLA model fine-tuned on that data carried the gain over to a bimanual Franka FR3 robot: success rate from 56% to 75%, task time from 35 to 24 seconds. A separate real2sim: Rebuilding a real scene and motion inside a simulator, so that further data can be collected virtually. path retargets a human hand trajectory from egocentric video onto a humanoid.

The humanoid in the real2sim path has far more axes than a lab arm:

76 DoFthe full humanoid body
22 DoFeach of the two hands
1 recordingegocentric video as the only input

Labeling and self-improvement

On a simple 6-DoF SO-101 arm, Argon cut pick-and-place time by reviewing its own logs and footage — from 58.9 s on the first iteration to 17.4 s on the third, … faster after two revisions.

Acting as an annotator, it split a 136-second recording of an ALOHA 2 robot folding origami into 6 semantic subtasks and 17 contact-level primitives, downweighting failed attempts to 0.15–0.25 for behavior cloning.

PlatformMetricBeforeAfter
Franka FR3 (bimanual)task success rate56%75%
Franka FR3 (bimanual)task time35 s24 s
SO-101 (6-DoF)pick-and-place time58.9 s17.4 s

Why it matters

Real-hardware data was expensive, slow and hard to scale, so the pace of robotics was set by whoever owned the largest robot fleet. If a model can build the scene and produce the episodes itself, the edge shifts to reasoning quality rather than the number of arms on the floor. One caveat matters: the 19-percentage-point gain is a single Google measurement — and physical AI has neither a paper nor an independent replication to set against it.

What's next

  • API pricing rises on 30 November from $2 to $4 per million input tokens and from $10 to $20 for output
  • Google has not said whether Argon will reach Antigravity for plans below AI Ultra
  • None of the robotics results has a paper or independent replication — Google's own post remains the only source

Sources

Share this article