
Unitree G1
Bipedal humanoid robot by Unitree Robotics, designed as a compact research, development, and developer platform.
- Research
- Home Assistance

Simulation · Simulation & Digital Twins
Genesis 0.4.0·Genesis-Embodied-AI
Genesis is a new-generation open-source physics simulation engine designed from the ground up for generative embodied AI and robot learning. The project was announced on 19 December 2024 by a consortium of 20+ academic labs (Carnegie Mellon, Stanford, MIT, Tsinghua, UCLA, University of Maryland, ETH Zürich, Columbia, Princeton, and others) as the result of 24 months of co-development.
Genesis's key innovations: (1) a unified physics engine for rigid-body, soft-body, fluids, smoke, fire, fracture, cloth — all on one platform, (2) extreme performance: 43 million FPS for rigid-body simulation on a single RTX 4090 (430,000× faster than real time for a typical humanoid robot), (3) native generative data support: a text scene description → an automatically generated simulation world, (4) differentiable simulation for direct policy optimization, (5) URDF, MJCF, and USD integration.
Genesis positions itself as a competitor to MuJoCo (precision + RL) and Isaac Lab (GPU scale). Initial public benchmarks show that Genesis outperforms Isaac Lab in parallel scale by up to 100×, while preserving MuJoCo-level physics accuracy. Reference models available on day one: Unitree Go2/G1, Boston Dynamics Spot, Berkeley Humanoid, Franka Panda, KUKA iiwa. License: Apache 2.0.
Simulation software is used for modelling, testing, and validating robot behaviours, sensor characteristics, environments, and algorithms without requiring physical hardware. It enables safe, repeatable, and cost-effective development cycles. Common robotics simulators include Gazebo, Isaac Sim (NVIDIA), MuJoCo, PyBullet, and Webots, each offering different trade-offs between physics accuracy, rendering fidelity, and integration with middleware frameworks such as ROS 2.
A Developer Tool is software designed to support the development workflow, including configuration, debugging, testing, monitoring, validation, and integration of robotic and embedded systems. Examples include IDE plugins, visual debuggers, log analysers, hardware-in-the-loop (HIL) test harnesses, and code-generation utilities specific to robotics platforms.
An API Library is a software package that exposes programmatic interfaces for communicating with a device, service, or system. In robotics it typically forms a lightweight integration layer built on top of the manufacturer's official API or an open-source project, abstracting low-level protocol details and providing language-native bindings (Python, C++, Java, etc.).
A family of open-source and commercial physics simulators for robotics: Gazebo, Webots, MuJoCo, PyBullet, Isaac Lab, CoppeliaSim, Genesis, and related tools. Common denominator: rigid-body physics engine, URDF/MJCF model support, ROS/ROS 2 integration, sim-to-real transfer.
CMU LocoMan locomotion research, Stanford ALOHA dexterous manipulation, MIT CSAIL Mobile Manipulation, Tsinghua DigiTwin, UCLA Robotics, ETH Zurich Soft Robotics Lab. > 50 publications in 2025 using Genesis at NeurIPS/CoRL conferences.
github.com/Genesis-Embodied-AI/Genesis 22k★ (grew from 0 to 22k in 3 months), Genesis Discord ~5k members, official docs at genesis-world.readthedocs.io.

Bipedal humanoid robot by Unitree Robotics, designed as a compact research, development, and developer platform.

Unitree H1 is a full-size general-purpose humanoid robot (~180 cm, ~47 kg). Bipedal, 5 DOF per leg + 4 DOF per arm, 3.3 m/s walking speed, 360° perception via 3D LiDAR + depth camera, Unitree M107 PMSM joint motors with ~360 N·m peak knee torque. Standard compute: Intel Core i5/i7; optional NVIDIA Jetson Orin NX.

Figure 03 is the third-generation humanoid robot from Figure AI, designed for Helix, home environments, and scalable mass production.

General-purpose humanoid robot developed by Tesla since 2021 (Tesla Bot). About 173 cm tall, 57 kg, 20 kg payload. Generation 3 hands have 22 degrees of freedom. Controlled by an AI system derived from Tesla FSD.

Boston Dynamics bipedal humanoid robot. The fully electric generation unveiled in 2024 succeeds the hydraulic Atlas that was retired after more than a decade of research.

Compact, high-dynamics bipedal humanoid by MagicLab. 140 cm, 40 kg, 24–50 DOF, walking speed up to 2.5 m/s. Unveiled on 8 July 2025 with martial arts and acrobatic demos.
Requires CUDA ≥ 12.0 and NVIDIA driver ≥ 535. Backend uses Taichi Lang (CUDA + Vulkan + Metal).
License family: Permissive
Generative scene synthesis with LLMs (text → simulation world).
Differentiable simulation as a stable feature; ROS 2 bridge.
Soft-body and fluid simulation support.
API stability, improved URDF integration.
First public release with the YouTube trailer.